The taught M.Sc. in Digital Games is a full-time day course taken over four semesters, starting in the autumn semester and continuing for two years. The first year is dedicated to taught study units, the second to dissertation work.
The M.Sc. is made up of two different streams (Game Analysis and Design, and Game Technology and Design) with each stream approaching the study of digital games from a different academic discipline. All students take game design as a core component of the course while choosing to follow either the game analysis or game technology streams depending on their skills and interests. Students also choose from a number of electives that explore different aspects of game development and project management.
The taught M.Sc. accepts students who hold a bachelors degree and can demonstrate previous interest and experience in game research, design or any other relevant endeavours. Students come from various disciplinary backgrounds, including information technology, engineering, communications, and the humanities and social sciences.
Further details:
http://www.game.edu.mt