CYENS Centre of Excellence seeking a talented and passionate Game Engineer (2 positions) to join our team and contribute to the creation of high quality interactive virtual worlds for various application and research projects; these include Virtual Production, extended reality (VR/MR/AR) applications and animation of virtual humans. The main responsibility of the engineer is to develop tools, to optimize the pipeline and workflows of the tools used by the team, to integrate data and functionalities from different hardware and software sources (e.g., motion capture, lights, audio, external services, etc.) and in general help with the needs of the team. The team works with two major game engines: Unreal Engine and Unity. The candidate is expected to work with both engines, with a primary focus on Unreal Engine, however it is not a requirement to have worked with both engines before. We expect a competent developer that is confident enough to adapt between the two. The successful candidate will work with a very passionate team and under the supervision of the PULSE MRG Leader Dr. Panayiotis Charalambous. Responsibilities of Game Engineer: